May is an independent software publisher distributing open-source tools through GitHub, with a catalog currently centered on utilities for the game modding and asset extraction community. The publisher's flagship product, AssetRipper CLI, is a command-line application designed for extracting assets from Unity-based games, including CG artwork, audio files, character models, and background images. Built on top of the well-known AssetRipper library, the tool extends that foundation with a streamlined command-line interface suited to scripted workflows and batch processing, making it practical for users who need to process large numbers of game files without manual interaction through a graphical interface. A distinguishing feature of the product is its profile-based export system, which allows users to define and reuse extraction configurations, ensuring consistent output across repeated operations and different projects. Typical use cases for this category of software include game modding, fan localization projects, asset archival and preservation, reverse engineering for interoperability research, and content analysis by developers studying how Unity titles structure their resources. Command-line asset extraction tools of this kind are commonly employed by modders, translators, digital preservationists, and hobbyist developers who require programmatic access to packaged game content. The product falls broadly within the game development utilities and data extraction software categories, areas where open-source distribution via GitHub facilitates community contributions, transparent development, and rapid iteration based on user feedback. With a focused portfolio of a single specialized package, May represents the model of a small independent publisher concentrating on a well-defined niche rather than maintaining a broad product lineup.
CLI tool for extracting Unity game assets — CG, audio, characters, backgrounds. Profile-based export. Built on AssetRipper.
Details